Having developed an arsenal of technical skills, he draws on his proficiency in the use of high-end CG software such as Zbrush, Mudbox, Maya, Mari, Nuke, Vray, Source Film Maker, After Effects, Boujou, Matchmover, Syntheyes, Photoshop, lllustrator, Flash/Pixar’s Renderman (PRMAN, RFM and STUDIO) and Materialise Magic’s Rapid Prototyping. He has been described by his previous manager Chris Bowers at Halon Entertainment as a living, breathing, animation R2-unit, “as indispensable as that little droid was to The Rebellion. The breadth and range of his technical knowledge is astounding…but he is an artist first and foremost, and gathered his encyclopedic technical knowledge only as a means to express his amazing and fantastic visions.”




